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Recommended Citation: Meyer, J and C Dwyer.  A Case Study in Teaching Programming using a Hybrid Instructional Model.  In The Proceedings of the Information Systems Education Conference 2000, v 17 (Philadelphia): §405.
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A Case Study in Teaching Programming using a Hybrid Instructional Model

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Refereed
 
Jeanine Meyer    [a1] [a2]
School of Computer Science & Information Systems
Pace University    [u1] [u2]
New York, New York, USA    [c1] [c2]

Catherine Dwyer    [a1] [a2]
School of Computer Science & Information Systems
Pace University    [u1] [u2]
New York, New York, USA    [c1] [c2]

The debate surrounding distance learning versus the traditional classroom has often been presented as an either/or situation. Actual practice finds that many teachers use asynchronous tools to support a traditional course structure. The authors have tested an instructional model that does the reverse: a 'mostly' distance-learning course that uses required and optional face-to-face sessions to support learning. An additional challenge for this course was to teach modern programming concepts in a compressed time period. This paper describes the history of the course, starting from a decision to focus on programming games. It continues with a discussion of what factors influenced the design and results of the course, and concludes with reflections on the course's success.

Keywords: asynchronous support tools, hybrid on-line course structures, programming games, Visual Basic

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